IndustrialistStarfield Character Build
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Level: 50
Based on Industrialist background.
There was a time when all you wanted to be was a titan of industry, maybe a ship designer or megacorp exec. Thankfully, that skillset never goes out of style in the settled systems.
Core Skills
Creating your own variant
You can start creating your own build based on Nightblade build right on this page.
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Lvl 50
Background:
Industrialist
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Skills
physical
add physical skills
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Outpost extractors produce twice as fast.
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Occasionally, bribery won't cost any money.
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50% increased chance of success when persuading someone.
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Buy for 20% less and sell for 25% more.
add social skills
combat
add combat skills
science
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Research Methods
Sudden developments during research are twice as common. Resources required to craft items and complete research projects is reduced by 60%.
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Outpost Engineering
Outpost modules now cost 50% fewer resources to build.
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Special Projects
You can craft unique manufactured components at an Industrial Workbench. Outpost extractors have a chance to produce additional resources.
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Planetary Habitation
You can build outposts on planets with extreme gravity. Increase the maximum number of Outposts you can build by 16.
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Botany
Get more rare organic resources from plants, and learn information about them more quickly using the scanner.
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Zoology
Get more uncommon organic resources from creatures, and learn information about them more quickly using the scanner.
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Geology
Occasionally harvest additional rarer resources from surface objects.
add science skills
tech
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Starship Design
Allows the installation of experimental ship modules.
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Payloads
Ship cargo holds have 50% more capacity.
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Security
Expend a digipick to eliminate keys that aren't required to solve the puzzle. 5 auto attempts can be banked.
add tech skills
Traits
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add trait
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